In march of 2015, MikroElektronika first announced full support for FTDI’s FT90x chips. MikroElektronika released the set of compilers: mikroC, mikroPascal and mikroBasic for FT90x. Along came the development boards: the EasyFT90x, we also added the Clicker2 for FT900. The circle was almost complete, until now: the mikromedia plus for FT900 is finally out! Now we […]
Have you ever dual-booted a computer? Or have you ever wondered how your computer knows to load your loaded operating system? It is all done with a form of bootloader. Whether it is Linux running on your desktop PC, or “LED blinking” on your Clicker 2, bootloaders are what control how it all begins.
======================================================================= UPDATE: This article is a walkthrough for using the new unified IDE that has Visual TFT and compilers merged into a single app. Currently, mikroC, mikroBasic and mikroPascal for FT90x, dsPIC and PIC have this option. In time, all compilers will be updated. ======================================================================= Up until now Visual TFT and the compiler IDE have been […]
Last time we talked about Visual TFT, we went over the basics: we created a project, configured our project settings, and played with the basic components (boxes, circles, lines and labels). That’s all fine and well, but the current project is not interactive with the end user. So what if we want to add a couple […]
Graphical User Interfaces (GUI) has been one of the revolution points in computer science. Transitioning from punched cards to terminal, from terminal to full colored screen with drag-and-drop capabilities, engineers have made it easy to start and and end programs with simple clicking. The same is going on in the micro world of embedded programming: […]
Back in February of 2015, MikroElektronika started supporting a new architecture of microcontrollers – the FT90x from FTDI. Although new in this endeavour, the FT90 proved itself to be a worthy microcontroller, running on 100 mHz by default, it is one of the faster architectures out there. One step back of this chip, however, is […]
15 years ago, a development board was not only hard to find but seriously expensive. Buying a development board and the compiler to go along with it was a extreme commitment. Kind of like buying a house but this house was one you had to constantly work on. Not only that, but compilers were primitive by […]
An area that is still misunderstood about the MikroE. IDEs are the ability for a project level pre-processor define. Several reasons for project level defines exist. We can change the behavior of an application, we can define a constant across the entire application, or even change the definition of a function or variable.
Time to visit an old and sometimes unappreciated friend, timers. We use timers for just about everything. They are the only real thing that links the digital work and ours, time. Since a MCU really has no concept of time, most of the time we want things done as soon as possible, but other times […]
Adding Libraries to the MikroE IDE Adding libraries to the MikroElektronika’s IDE is probably the strongest reason to use the IDE. We make it so easy to add serious functionality to your IDE that it truly brings meaning to the phrase “we make professional easy”. We aim to make your job easier and projects get […]