MikroElektronika Learn

Hexiwear communicates over SMS

Click Boards

Enhance Hexiwear with GSM 4 click

15 Dec , 2016   Video

MikroElektronika already offers a wide range of click boards for GSM communication. GSM 4 click is the latest one. Like its predecessor 3G SARA, it carries a u-blox module. The difference between these two click boards is that GSM 4 supports 2.5G and 3G SARA supports 2.75G. You can get more information about GSM generations on […]

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Click Boards

Fingerprint click – the complete biometric solution

7 Dec , 2016  

Biometric security is definitely a thing of the future, from fingers to eye retinas, even earlobes can be used to uniquely identify a human being. That is why we have decided to offer our customers a platform to develop biometric systems as efficiently as possible – get familiar with the Fingerprint click. The click carries the […]

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Embedded Development

Using Non-MikroE boards with MikroC

7 Jul , 2016  

Inexpensive development boards are everywhere. They are a popular birthday gift nowadays and given away as door prizes just about every nerd gathering. What if you have one, but want to use it with your favorite IDE from MikroElektronika? Are you doomed, are you going to have to re-gift that shinny new development board your […]

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Embedded Development

Packed Structures – Make the Memory Feel Safe

13 Apr , 2016  

In our last project I presented the library for BLE P Click board. If you were specially curious, and looked inside the source files, you would see structures with something extra in their declaration: ”  _aci_packed_ “. _aci_packed was actually a macro which was declared as: __attribute__((__packed__)). This command tells the compiler to pack structures. What […]

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BeagleBone mikroBUS Cape for click boards

MikroE Tools & Solutions

MikroBUS Cape – Beaglebone Shield

3 Mar , 2016  

Beaglebone black is a SOC using the ARM7 architecture running the Linux OS.  The running kernel was adapted specifically for the embedded world. Interacting with click boards or other peripherals in real-time can be somewhat of a challenge. At times it can be very frustrating if this is your starting point in the embedded world. Advantages exist however, for this […]

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