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HowTos, Software

Tips&tricks for your next Visual TFT project

3 Aug , 2017  

Since almost all our compilers are now merged with Visual TFT (PIC, dsPIC, PIC32, AVR, and FT90x), we have prepared a quick tips&tricks video about working in the merged version of the software. Learn everything from how to start a Visual TFT project and set the development board definitions, how the align the toolbar and […]

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MikroE Tools & Solutions

Multimedia with FTDI – The new mikromedia for FT900 is here!

12 Aug , 2016  

In march of 2015, MikroElektronika first announced full support for FTDI’s FT90x chips. MikroElektronika released the set of compilers: mikroC, mikroPascal and mikroBasic for FT90x. Along came the development boards: the EasyFT90x, we also added the Clicker2 for FT900. The circle was almost complete, until now: the mikromedia plus for FT900 is finally out! Now we […]

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MikroE Tools & Solutions

How to use the merged IDE (Visual TFT and compilers in one app)

4 Jul , 2016  

======================================================================= UPDATE: This article is a walkthrough for using the new unified IDE that has Visual TFT and compilers merged into a single app. Currently, mikroC, mikroBasic and mikroPascal for FT90x, dsPIC and PIC have this option. In time, all compilers will be updated. ======================================================================= Up until now Visual TFT and the compiler IDE have been […]

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MikroE Tools & Solutions

Visual TFT – Part 2: Events, buttons, check boxes

24 Jun , 2016  

Last time we talked about Visual TFT, we went over the basics: we created a project, configured our project settings, and played with the basic components (boxes, circles, lines and labels). That’s all fine and well, but the current project is not interactive with the end user. So what if we want to add a couple […]

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MikroE Tools & Solutions

Visual TFT – Part 1: Make a GUI in the blink of an eye

17 Jun , 2016  

Graphical User Interfaces (GUI) has been one of the revolution points in computer science. Transitioning from punched cards to terminal, from terminal to full colored screen with drag-and-drop capabilities, engineers have made it easy to start and and end programs with simple clicking. The same is going on in the micro world of embedded programming: […]

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